OOCly: Invicta is a guild of mature roleplayers. We're a non-elitist group of friends always looking for more. We have little tolerance for drama and trolling. We're always looking for roleplayers regardless of any experience level. If you've been roleplaying for years, you'll fit right in. If you're new to it, you'll find people with a wealth of experience they’re willing to share. Our requirements are that applicants be over the age of 18, and are willing to work and play well with others.
We boast a fully unlocked and decorated guild flagship, fully unlocked and decorated HQ (Yavin 4), and an active RP community with friendly and inclusive members. We like to tell stories in Invicta and hope you will consider not only being a part of them, but also sharing yours with us.
ICly:Invicta was initially formed as a secret initiative under Imperial Intelligence to prepare for the renewal of hostilities against the Republic and subsequent final victory for the Empire. Originally organized by the Sith Doctor Ryz Andu, leadership was reassigned to Count Noctifer of House Varn of Serenno, whom oversaw a massive growth to the power and influence of the Project.
Due to a Republic backed uprising on his Homeworld of Serenno, Count Noctifer was recalled to quell the rebellion, and leadership has been appointed to Darth Belatrix, The White Lady, who has subsequently reorganized Invicta, elevating a new command staff and re-tasking Invicta’s mission.
With the war in full swing, Invicta acts as microcosm of the Empire. With a broad focus and long leash, Invicta takes pride in being prepared for anything while making themselves relevant in everything.
Now at war with the Zakuul, Invicta has reinvented itself again to act as a smaller, sleeker combat machine designed for precision strikes rather than full scale military operations. The design is to engage in guerilla warfare and covert operations against the Eternal Throne, thereby destabilising their ability to project power through the galaxy.
OOC Broadview: Ordo Invicta is a multi-MMO RP community and Invicta is Ordo Invicta's TOR chapter. We are located on the Empire side of the Ebon Hawk server. Ordo Invicta was initially a gathering of guilds in SWG's Sunrunner server and was officially created as one guild for Age of Conan. Over the last eight years, we've had guilds in Fallen Earth, Guild Wars 2, The Secret World, and Star Trek Online.
Tenets (IC directives)
1: Project Invicta’s existence is now public, but our operations are still classified. All members must keep classified information secret. 2: No member shall, through action or inaction, bring about the downfall of another member, without expressed permission from The White Lady herself. 3: All members must be free from the debt of slavery or servitude to anyone outside of Project Invicta. 4: All members must maintain and protect the interests of the Empire. 5: All members must be willing to submit to their superiors within the Project. 6: All members of rank must utilize the personnel assigned beneath them to their fullest and challenge them to rise above what they are. 7: All members must provide aid to their fellows within the Project when it is within their power to do so and it contributes to the power of the Empire or operational efficiency of the Project. 8: No member shall act against the sovereignty of the Emperess or her righteous subjects. 9: No member shall be left behind should he fall nor ransom unpaid should he be captured. 10: No member who is captured shall avoid punishment if he fails to secure his own rescue.
OOC Rules and Policies:
1: All members must be 18 years of age, or older
2: All characters placed within the guild, must be loyal to the Empire, or at least loyal to the guild. No republic spies or sympathisers. (Exceptions can be made, but this is a case by case basis, and must be discussed with Belatrix OOCly and planned out before being allowed.)
3: If a member is going to be gone from the game for more than 90 days, they need to make sure the other officer's know about it, in order to avoid being removed from the guild during an inactive roster clean up. Any member returning after 90 days, which has been removed from the guild, can contact any officer to be invited back in.
4: Rule of Responsibility is enforced. "IC actions have IC consequences". If you choose to have one of your characters create problems or disruptions, then you must be prepared to accept the backlash of those problems. Doing this isn't agienst the rules, or even frowned upon, but you can only control your character's action, not the reactions of other players' characters.
5: No Drama! If you and another player have a disagreement, keep it in private. Take arguments out of public chat channels and into group or tells. Patch things up, work it out. If that fails, talk to an officer, and we can try to mediate things from there. Don't let your situation spill over into everyone else's game, and ruin their session.